
The Final BlockĪs much as I wanted to review Tonwscaper, it was a bit difficult. I would have liked the music to play a more prominent role as it amplified the peaceful feeling the Townscaper inspirits. When it did creep in, it was like a thin mist. It was almost an afterthought or a whisper of what could have been. The music was beautiful, but it rarely played. The other thing that didn’t work well for me was the music. It’s great for picking up to clear your mind and relax, but the lack of gameplay or modes will mean it can easily get buried on your Switch home screen. That being said, Townscaper lacks longevity. There are a lot of small details that add magic to the world. Cobblestone walks and stairs will connect passages. Birds will take refuge at random pinnacles. Erecting two towers beside one another will be connected by the game automatically stringing a clothesline with drying clothes. Flat squares backing your constructions will add park benches or observatory posts. What really took me by surprise is the way the surrounding blocks change. The first blocks thrown down make roads and bridges but as you add to them, they transform into houses, skyscrapers, towers and anything you can imagine. The way the buildings bend and shape to adjust for nearby structures is incredible. The true artistic genius goes to Oskar Stålberg. Though I felt a bit like an artist while creating lavish towns and odd fortresses, there was little pride to show for what I made.
RAWFURY COM PLAY TOWNSCAPER FREE
You’re simply given a blank canvas and are free to create. Sea monsters won’t randomly swallow up your hard work. There’s something oddly innocent and soothing about having a game you can play without any goals, tutorials or story. The implementation of this chaotic foundation leads to some unique building shapes and curves.

The grid the world is built on is random and feels chaotic. You pretty much determine the color palette and placement. You’re creating structures with limited tools. Just like back then, your imagination has to fill the gaps. But I do remember playing with them as a young father with each of my children. My memory isn’t sharp enough to recall my own experiences since wooden blocks are targeted at the toddler age. It’s almost like transporting yourself into your childhood and being given a carton of wooden blocks. Townscaper has also been called more of a toy than a game. So how does this non-game, block building experiment stack up? Keep scrolling to read my thoughts. I had been following his progress on this experiment for some time on Twitter and I’m happy to see it come to fruition. When the chance to review Townscaper came across my desk, I was eager to jump into the world of block building. For a quick sampling, you can visit his site, Brick Block here. Townscaper is an indie experience dubbed an experimental passion project by Swedish developer, Oskar Stålberg. Townscaper is another creative project that doesn’t fit the typical gaming mode. Combining cardboard and gaming, as Nintendo did with Labo, is just one example. Developers continually push boundaries and try new things.

Unique experiences are cropping up in video games all the time. Introducing: Townscaper Nintendo Switch Review
